However, we now know a bit more about the second chapter. 

Square Enix recently posted a set of interviews with the Final Fantasy VII Remake development team, and director Tetsuya Nomura mentioned work has already begun on chapter two.

Of course, how long the development on part two will take is another matter. Nomura mentioned the process of remaking Final Fantasy 7 started once the team wrapped up Dirge of Cerberus. Though, he also said other projects, including the Final Fantasy 13 sub-series, took time and focus away from this overall goal.

What this goal is, Nomura was still secretive about, saying:

Kazushige Nojima, one of the lead writers on Final Fantasy 7 Remake, commented a bit on the story design as well. Nojima said the original FF7 story allowed room for interpretation thanks to some of the cartoon-like methods and structures used, but the remake’s story is much more straightforward.

Even in this Midgar portion alone, the density and volume are so great that I had to give directions to lighten them. 

While it might lack the interplay between narrative and user interpretation, Nojima mentioned the team is able to create a fuller and better-realized version of Cloud and his compatriots.

Co-Director Motomu Toriyama carried the idea further, saying new technology has allowed the team to develop characters and scenarios, like the (in)famous Honey-Bee Inn, in ways they initially intended.

The revamped battle system seemingly follows suit. A round of new screenshots shows an enhanced Materia system that lets you modify weapons to a greater extent, add more Materia slots, and learn abilities from using weapons.

The full set of interviews can be seen here.

Though the wait for March seems unbearable, you can fill the gap by watching the most recent Final Fantasy 7 Remake footage. Stay tuned to GameSkinny for more news as it develops.

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