Nevertheless, Cemu itself does run, making it one of the first big steps forward in efforts to emulate the Nintendo console. The Cemu developers’ current plan is to release updates “at least every two weeks” to fix the current issues with the emulator.

At present, Cemu can run RPX/RPL files and encrypted Wii U images (WUD), but can’t yet support the external files needed to play extracted games. No optimizations have been applied yet, so the emulator will run with slow framerates and lengthy load times. It requires OpenGL 3.3 and Windows x64.

There’s no telling how long this will last, given the anti-emulator stance taken on Nintendo’s corporate information page:

Nintendo has a reputation for being really strict about IP rights, so we’ll likely see them go after Cemu in the future. 

So what are your thoughts about Cemu, or emulators in general? Let us know in the comments!

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